dimanche 16 octobre 2011

put a mascot in your e-learning programs and website

e-robot mascot


A mascot is generally a small ‘creature’: character, animal, object or form that becomes a key element for your communications.

It allows you to enter an emotional world by developing a friendly rapport.  
It facilitates identification, memorisation and brand creation.

You can integrate it into your website, e-Learning programme or CD-ROM.


An exemple : www.hexaworld.net/mascotte

You can use it:
Mascot hexaworld
    - As a guide.
    - To promote and explain.
    - To provide additional information.
    - Draw attention to a particular point.
    - Comment on results.
    - Give an indication or make a suggestion.
    - Encourage action.
    - Ask questions.
    - Respond to questions.
    - Talk to another mascot (Chat).



Its strong points:
Mascot Neurowaken
    - Low weight fluid animation.
    - Unlimited number of animations and settings.
    - Interface with your application.
    - Interactivity.
    - The message can be communicated by text, sound fil or synthesised voice.
    - Texts are outsourced, transmitted directly by the command or in an indexed XML file.
    - Use of emoticons to reinforce expressions and  settings.

Our Studio can create a 2D or 3D mascot for you.
The mascot is fully interactive and self reliant.
You can control it from any application using a simple command


Contact us by mail at : info@hexaworld.net